Agora 2

Revenue cat longform logo showing the entire name with white letters on a red background
Revenue cat longform logo showing the entire name with white letters on a red background

Client: Odyssey

Project: Agora-2

Role: Lead Composer And Sound Designer



Agora-2: Music & Sound Design

Incredibly, In just two weeks I created the complete audio identity for Agora-2, a generative world model game that recreates the world of Diablo II. As a tribute to the original, I wrote six pieces of music that are in the style of the original score, one for each level, plus a menu theme, and scored and sound-designed the announcement video.

Alongside the music, I created more than 200 sound effects, building out the world’s combat, movement, creatures, abilities, and atmosphere. Each sound came with four variations for different character types, weapons, monsters, attacks, deaths… You get the idea. My favorite are the Moon Clan Goatman sounds. Go play the game and you will understand why 😂


Menu

The menu theme and interface sounds introduce the project before the world begins: a musical and sonic nod to Diablo IIthat sets the tone from the first interaction.

Agora-2 brings multiple humans and AI agents into a shared, real-time world simulation. The audio was designed to honor the familiar character of Diablo II while giving this new kind of world its own voice. About Agora-2



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©Josh Mobley Music 2026

a curious collection of sounds